http://www.callofduty.com/supplies/pc-updates Notes: * 3 new Multiplayer maps: Kneedeep, Nightfire, Station! * Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt! * Improved spawning logic. * Auto balancing improvements. Players are no longer auto balanced while completing objectives. * Mods: IWD's can be placed in the usermaps folder. * Mods: Hold Breath / Sprint functions as intended. * Mods: MissingAssets.csv is generated when maps are run with developer set to 1. * Fixed lag caused by shooting at tanks. * All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds. * Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty. * Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy. * Martyrdom no longer causes direct impact deaths in Hardcore modes. * "Bayonet jumping" has been disabled. Download Mirrors: * Aggregame - http://aggregame.com/ * Bulletproof Nerds - http://www.bulletproofnerds.com/ * GamersLifeLine.com - Global (except German): http://gamerslifeline.com/downloads.php?do=file&id=332 German: http://gamerslifeline.com/downloads.php?do=file&id=333 * Gamershell - http://www.gamershell.com/ * Hypernia.com - Global (except German): https://support.hypernia.com/index.php?_m=d...p;nav=0,2,56,57 German: https://support.hypernia.com/index.php?_m=d...p;nav=0,2,56,57 * WorthDownloading.com - http://www.worthdownloading.com/ EDIT NEW LINK http://www.bigdownload.com/games/call-of-d...-war-v14-patch/ http://truckmuddr.com/games/CoDWaW-1.2-1.4-PatchSetup.exe
<div class='quotetop'>QUOTE (Butzie @ Apr 10 2009, 10:40 AM) <{POST_SNAPBACK}></div> I am just quietly sit here and watch Butzie post whore...
<div class='quotetop'>QUOTE (CorkScrew @ Apr 10 2009, 03:54 PM) <{POST_SNAPBACK}></div> I may have to try them out tonight. I haven't played a good game of zombies in quite some time.
Too bad I get an unhandled win32 exception in CoDWaWmp.exe.... and nothing in single player... fucking failgame is fail...
New commands added to 1.4 bg_disableWeaponPlantingInWater "1" bg_plantInWaterDepth "5" cl_socketpool_enabled "0" cl_socketpool_size "10" g_logTimeStampInSeconds "1" log_append "0" rifleGrenadeSwitchFix "1" scr_ctf_spawnPointFacingAngle "60" scr_ctf_teamBalanceEndOfRound "0" scr_ignore_spawn_visibility_check_max "0" scr_max_rank "0" scr_sd_grenadeLauncherDudTime "15" scr_sd_teamBalanceEndOfRound "1" scr_sd_teamkillpenalty "2" scr_sd_teamkillscore "4" scr_spawn_visibility_check_max "35" scr_tdm_teamBalanceEndOfRound "0" scr_timeplayedcap "1800" scr_twar_numlives "0" scr_vehicle_damage_scalar "1" spawnsystem_debug_visibility "1" spawnsystem_debug_visibility_time "500" spawnsystem_sight_check_max_distance "1800" vehicle_push_during_mantle "1" visionstore_filmBrightness "0.18" visionstore_filmContrast "1.4" visionstore_filmDarkTint "0.87 1.06 1.06" visionstore_filmDesaturation "0" visionstore_filmEnable "1" visionstore_filmInvert "0" visionstore_filmLightTint "0.98 1.1 1.1" visionstore_glowRayExpansion ".7" visionstore_glowRayIntensity "0.5"
<div class='quotetop'>QUOTE (FUZiON @ Apr 13 2009, 04:57 PM) <{POST_SNAPBACK}></div> YOU'RE GAAAY Fuzzy!
<div class='quotetop'>QUOTE (FUZiON @ Apr 12 2009, 07:57 PM) <{POST_SNAPBACK}></div> You're a grammar Nazi, you fag.
D/L the patch now ... I'll see if I can't find time to kill something with you guys tonight. Man I've been working a cubic shitload recently. I worked 7:30am to 1:30am last night. Ouch.