This seems to make sense to me: http://forums.steampowered.com/forums/show...d.php?t=1577906 <div class='quotetop'>QUOTE </div>
As much as it would piss everyone off...is there an option to add a 30 second "round starting" delay to the beginning of each map after it loads? It won't help anyone who joins during the game...but anyone playing for more than one round may appreciate it...
<div class='quotetop'>QUOTE (art_Dent99 @ Nov 11 2010, 12:44 PM) <{POST_SNAPBACK}></div> That would suck but I completely agree with the idea!
This topic is about MP gametype, am i right? Now am i only playing the SP gametype and i have problems with running the game. It uses 55% off my CPU and is shocking very hard when running and shooting. My settings are like this: My computer info is: Dedicated video memory:512 MB Grafische adapter:NVIDIA GeForce 9600M-GT Intel
I am glad to see you got the game. It has great potential. Not to be trite, but I am also struggling with game performance. It seems like the fix they made yesterday has made it worse for me. Your specs should be fine to run the game smoothly at some level of detail.
Doesn't make sense to me. The stuttering doesn't get better or worse as the game goes on; stuttering is random in my case.
i did already close every program i had running and it didn't make any different to the gameplay. I played again just a few minutes ago and it is stuttering random like cletus said. I'm somehow glad that i am not the only one having that problem
I am having the same issues as well. The game was unplayable on my laptop, until I was able to change some settings. Now it only does what you guys describe. I have the same specs as Austin.
I think the majority of your guy's issue is the fact that you are stretching your resources too thin. I do see some shuddering issues from time to time, but over all I run the game fairly clean. Now where is the complaint department for the campers... lol
"Cause of the problems ..." that is the name of this thread.... so, can someone fix the nuketown server from crashing every single hour... ??
changed a mates config messing about seems to help: go to C:\Program Files (x86)\Steam\steamapps\common\call of duty black ops\players open config_mp.cfg with wordpad not notepad make these changes. Helps with lag and nice tweaks for gameplay this is order which they are found seta cg_blood "0"-Sets blood to off seta cg_brass "0" -Sets Bullets to off seta cg_drawBreathHint "0" -No longer will show breath hint seta cg_drawMantleHint "0" -No longer will tell you to jump over things seta cg_fov_default "80" -Field of vision seta cg_hudDamageIconHeight "150" seta cg_hudDamageIconInScope "0" seta cg_hudDamageIconOffset "10" - This is the red circle that displays when you get hit. Makes it more of an arrow. seta cg_hudDamageIconTime "3000" "Best Tweak that no one really knows." Also works in Mw2 seta cg_hudDamageIconWidth "50" seta cg_hudGrenadeIconEnabledFlash "1" -Shows nearby by flashes/or stuns with an arrow seta cg_youInKillCamSize "2" - when you are in the killcam, there is a circle above your head. Just makes it smaller. seta cl_maxpackets "100" - improves latency seta cl_maxPing "110" -Max Ping when searching for random ranked game. (You change to a bit higher if you like)" seta com_maxfps "125" - this will matter if you have vsync set to "0" seta r_aaSamples "1" seta r_blur_allowed "0"- Off to improve performance seta r_distortion "0" - Off to improve performance seta r_dof_enable "0" - Off to improve performance seta r_glow_allowed "0" - Off to improve performance seta r_motionblur_enable "0" - Off to improve performance seta r_multithreaded_device "1" -enable mutlicore processing seta r_specular "0" -Off to improve performance seta ragdoll_enable "0" - I have mine set to off. seta ragdoll_max_simulating "8" - just a small tweaks. Less bodies ragdolling lower the better for performance seta snaps "30"
<div class='quotetop'>QUOTE (Shark @ Jan 19 2011, 02:07 AM) <{POST_SNAPBACK}></div> Is this your way of telling me that it's not fixable, and we are all at the mercy of GS? Homo's!
Pretty much! GS has a complete market hold on BLOPS severs (monopoly), With no one to lose customers too what do they care...
It is easy to begin trying to blame everyone and anyone, especially when you have spent good money on a game that you want to just work. It is good to know that we are not alone in this issue. It means that they should address it eventually. I still cannot believe that they are releasing a new map pack, before they have figured out the server crash issue. <div class='quotetop'>QUOTE </div> Found this on the gameservers forums... I lul'd...