I have heard that the COD4 Mod tools will accept geometry that has been created in the COD2 Radiant tools. If this is true I may start tooling around with some ideas for a new COD4 map. As well, it would be cool if maps like bash trenches could be converted over to COD4 as well. Muddr, you should think about doing so and renaming it to "Knife Trenches"... woot! But, if you guys want to give me some ideas of what you think makes a map good, post em here. I have been thinking of doing a map kinda like the old pavlov map from UO. where you have parallel buildings facing each other with some cool walls and terrain in between. Post some suggestions, so that I can began working on some geometry in COD2 radiant, so it will be ready for texturing and such when the new tool comes out. Peace. Shark
sounds good shark, if its any easier than cod2 radiant, i may have a go at it too but only when the new tools come out
The COD4 Mod Tools is the same program setup as cod2radiant, it's almost identical, So, Your out of luck Clet. As far as importing bashmap, I'm all for that. ha ha sounds good for me.......
hurtgen for sure carentan and neuville... and another one i dont know the name for sure...something like sicily