mp_canyon

Discussion in 'Mapping and Scripting' started by FUZiON, Mar 6, 2008.

  1. FUZiON

    FUZiON I'm here to fix your sink Administrator

    Messages:
    3,778
    put this together in a couple of hours
    [​IMG]
    [​IMG]

    should be pretty fun once i get it all tweaked out the way i want
  2. Cletus

    Cletus Guest

    with the terrain, make a new patch for the actual edge and just tilt it on its side.. that way the texture doesnt stretch out and you can get a little more jagged-ness throughout it
  3. FUZiON

    FUZiON I'm here to fix your sink Administrator

    Messages:
    3,778
    yeah, i forgot to set the lightmaps/textures on a few patches
    good suggestion though, i will play with it later
  4. Sniper_69

    Sniper_69 M.I.A. Status

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    1,716
    that has potential for sure
  5. SpecOps47

    SpecOps47 Guest

    another map to snipe/rape ^^

    Yes Comrade!
  6. Cletus

    Cletus Guest

    and this is exactly why my map will contain a wall of weapon clip so no snipers have a vantage point from the giant hill..
  7. FUZiON

    FUZiON I'm here to fix your sink Administrator

    Messages:
    3,778
    i already put a fog bank coming up from the river
  8. Sniper_69

    Sniper_69 M.I.A. Status

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    1,716


    ;) ;)
  9. SpecOps47

    SpecOps47 Guest


    anti snipers -.-