put this together in a couple of hours should be pretty fun once i get it all tweaked out the way i want
with the terrain, make a new patch for the actual edge and just tilt it on its side.. that way the texture doesnt stretch out and you can get a little more jagged-ness throughout it
yeah, i forgot to set the lightmaps/textures on a few patches good suggestion though, i will play with it later
and this is exactly why my map will contain a wall of weapon clip so no snipers have a vantage point from the giant hill..