mp_hackers

Discussion in 'Mapping and Scripting' started by FUZiON, Feb 7, 2008.

  1. FUZiON

    FUZiON I'm here to fix your sink Administrator

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    I've been working on a new map called mp_hackers. The idea is that a bunch of elite government sponsored hackers have taken over a silo and intend to destroy something... (whoever said i was good at telling a story) The good guys have infiltrated their remote base of operations and are meeting heavy resistance.

    I made a video of my progress so far. I basically only have two server rooms and they are only about half complete. I plan to add a lot of stuff to make this a very good map.


    5MB, shit quality, audio is out of sync, but you'll get the idea.
    If it doesn't play or looks wrong, get CCCP and play it with Media Player Classic

    I am open for requests, suggestions, etc.

    Remember that this isn't near half way finished... so anything goes!

    Screenshot of the shit so far:
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  2. Adogg

    Adogg Ace Status Administrator

    Messages:
    2,769
    Damn hack kids.


    Get off my lawn!

    :)
  3. SpecOps47

    SpecOps47 Guest

    maps look awesome ....

    have u thought about maybe add liek a street ??

    for example... plant the bomb is in the middle but spawning is like on the streets..
  4. FUZiON

    FUZiON I'm here to fix your sink Administrator

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    yeah, its gonna have roads and all sorts of details
  5. Ass_Issues

    Ass_Issues M.I.A. Status CallMeMaybe?

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    Looks really good so far. The story is driving the map development, and that is amazing. I cant wait to play it!
  6. Shark

    Shark Getting the band back together... Staff Member Leader

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    7,573
    Looks good Fuzzy.
  7. TommyT.

    TommyT. Nub Status UAN Member

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    531
    wow....
    very nice!
  8. strudels

    strudels I love lamp Staff Member Administrator

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    1,404
    titty fucking sweet!! :bag:
  9. FUZiON

    FUZiON I'm here to fix your sink Administrator

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    3,778
  10. FUZiON

    FUZiON I'm here to fix your sink Administrator

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    Added a couple of "generators" for S&D
    removed stupid truck prefab
    connected buildings
    added road
    added prefab containers
    added a few street lights
    40% complete :)

    [​IMG]
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  11. el-mero-mero

    el-mero-mero M.I.A. Status CallMeMaybe?

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    You gotta be shitting me, that is a fuckling great map amigo.
  12. FUZiON

    FUZiON I'm here to fix your sink Administrator

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    Thanks man! :p

    Just a side note, all the screenshots were taken with the map compiled using fast light. Full light compiles are already taking upwards of 30 minutes and I don't intend to do them any more than needed. Basically, when its finished the lighting is going to look 10x better.
  13. Cletus

    Cletus Guest

    lookin fantastic dude! man, i can already see my map suckin hardcore.. im only half done with geometry and you are already that far.. asshole :D
  14. fumanchu

    fumanchu M.I.A. Status CallMeMaybe?

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    holy shit! that's only 40% complete? Can't wait to try it out. I always wanted to see what it'd be like to shoot an rpg in a server room...
  15. FUZiON

    FUZiON I'm here to fix your sink Administrator

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    lulz, i set the servers to clutter physics and set give all for 30+ C4... that was shit went flying everywhere
  16. FUZiON

    FUZiON I'm here to fix your sink Administrator

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    3,778