Got to try and fool around with this: Although I think they are protected unless you run the game from the mod folder ... I've got someone who says he was able to turn UAVs off and make Arty available at 3 ... so maybe ...
set scr_game_forceuav 0 set scr_game_hardpoints 1 // (0-1) i.e. artillery, uav, helicopter I'm thinking these two may have something that can help us ... would you take no helos if it meant no uav or arty?
I'd love to but I actually have to work today ... I'm sure you can step away from your 3 hour work day and test the server ... hahahahahahahahahahaha
... from a guy who said he turned off UAVs and made Arty at 3 kills ... maybe we can use this as a basis for removing Helos ...