EA/DICE has provided us the files for BF3 version R31 (1014305) and instructed us to apply this version to all servers starting at 4AM EDT. The changelog for this patch: * Fixed a bug where a new squad leader wasn.t chosen when the current squad leader left. * MK1A3 fix to add flechette rounds instead of frag rounds in gun master mode for premium players(Non-premium already have flechette rounds). * Fixed a bug with Squad Rush on Sharqi Peninsula where the user was spawned out of combat if they spawned in shortly after the first MCOM exploded. * Stationary and mobile AA cannon damage has been reduced by 30% versus the AC-130. * Jet cannon damage has been reduced by 50% versus the AC-130. * The delay before moving the AC-130 forward to a new base in rush has been increased from 15 to 30 seconds. * The Delay between AC-130 spawns has been increased from 90 to 120 seconds in rush. * Initial delay before the AC-130 spawns in rush has been increased from 15 to 60 seconds. [FONT=verdana, arial]Word is other bug related hosting issues were also addressed and that should stop the sh*t load of crashes post the R30 update. [/FONT]:kiwi-fruit: